Material Layer Interface

A new World of Renderpasses

With the Material Layer Interface (MLI) you can create Material Layers and passes in 3D Studio Max and it's easy to handle them!

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With this tool you can rename your selected objects. Additional to the rename tool from 3ds Max you can make all the selected objects to instances of the first selected object. So all objects get the same geometry and are an instance.

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Search Missing Materials (Missing DLL)

This tool prints you a list with the names of the materials or maps which are missing because of missing dlls. This might be especially useful to users of the MLI because it lists the materials separately after the place where it found them. Scene materials, MLI: layer, virtual Meditlist, virtual MeditListMap

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